calibration_tools_v1.0/lidar_driver/include/open3d/visualization/visualizer/VisualizerWithKeyCallback.h
2025-02-20 10:45:17 +08:00

67 lines
2.6 KiB
C++

// ----------------------------------------------------------------------------
// - Open3D: www.open3d.org -
// ----------------------------------------------------------------------------
// Copyright (c) 2018-2023 www.open3d.org
// SPDX-License-Identifier: MIT
// ----------------------------------------------------------------------------
#pragma once
#include <map>
#include "open3d/visualization/visualizer/Visualizer.h"
namespace open3d {
namespace visualization {
/// \class VisualizerWithKeyCallback
///
/// \brief Visualizer with custom key callback capabilities.
class VisualizerWithKeyCallback : public Visualizer {
public:
typedef std::pair<int, std::function<bool(Visualizer *)>> KeyCallbackPair;
public:
/// \brief Default Constructor.
VisualizerWithKeyCallback();
~VisualizerWithKeyCallback() override;
VisualizerWithKeyCallback(const VisualizerWithKeyCallback &) = delete;
VisualizerWithKeyCallback &operator=(const VisualizerWithKeyCallback &) =
delete;
public:
void PrintVisualizerHelp() override;
void RegisterKeyCallback(int key,
std::function<bool(Visualizer *)> callback);
/// Register callback function with access to GLFW key actions.
///
/// \param key GLFW key value, see [GLFW key
/// values](https://www.glfw.org/docs/latest/group__keys.html).
///
/// \param callback The callback function. The callback function takes
/// `Visualizer *`, `action` and `mods` as input and returns a boolean
/// indicating UpdateGeometry() needs to be run. The `action` can be one of
/// GLFW_RELEASE (0), GLFW_PRESS (1) or GLFW_REPEAT (2), see [GLFW input
/// interface](https://www.glfw.org/docs/latest/group__input.html). The
/// `mods` specifies the modifier key, see [GLFW modifier
/// key](https://www.glfw.org/docs/latest/group__mods.html).
void RegisterKeyActionCallback(
int key, std::function<bool(Visualizer *, int, int)> callback);
protected:
void KeyPressCallback(GLFWwindow *window,
int key,
int scancode,
int action,
int mods) override;
std::string PrintKeyToString(int key);
protected:
std::map<int, std::function<bool(Visualizer *)>> key_to_callback_;
std::map<int, std::function<bool(Visualizer *, int, int)>>
key_action_to_callback_;
};
} // namespace visualization
} // namespace open3d