55 lines
2.3 KiB
C++
55 lines
2.3 KiB
C++
// ----------------------------------------------------------------------------
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// - Open3D: www.open3d.org -
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// ----------------------------------------------------------------------------
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// Copyright (c) 2018-2023 www.open3d.org
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// SPDX-License-Identifier: MIT
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// ----------------------------------------------------------------------------
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#pragma once
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#include <string>
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#include "open3d/geometry/VoxelGrid.h"
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namespace open3d {
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namespace io {
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/// Factory function to create a voxelgrid from a file.
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/// \return return an empty voxelgrid if fail to read the file.
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std::shared_ptr<geometry::VoxelGrid> CreateVoxelGridFromFile(
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const std::string &filename,
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const std::string &format = "auto",
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bool print_progress = false);
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/// The general entrance for reading a VoxelGrid from a file
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/// The function calls read functions based on the extension name of filename.
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/// \return return true if the read function is successful, false otherwise.
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bool ReadVoxelGrid(const std::string &filename,
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geometry::VoxelGrid &voxelgrid,
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const std::string &format = "auto",
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bool print_progress = false);
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/// The general entrance for writing a VoxelGrid to a file
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/// The function calls write functions based on the extension name of filename.
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/// If the write function supports binary encoding and compression, the later
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/// two parameters will be used. Otherwise they will be ignored.
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/// \return return true if the write function is successful, false otherwise.
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bool WriteVoxelGrid(const std::string &filename,
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const geometry::VoxelGrid &voxelgrid,
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bool write_ascii = false,
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bool compressed = false,
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bool print_progress = false);
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bool ReadVoxelGridFromPLY(const std::string &filename,
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geometry::VoxelGrid &voxelgrid,
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bool print_progress = false);
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bool WriteVoxelGridToPLY(const std::string &filename,
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const geometry::VoxelGrid &voxelgrid,
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bool write_ascii = false,
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bool compressed = false,
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bool print_progress = false);
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} // namespace io
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} // namespace open3d
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