// ---------------------------------------------------------------------------- // - Open3D: www.open3d.org - // ---------------------------------------------------------------------------- // Copyright (c) 2018-2023 www.open3d.org // SPDX-License-Identifier: MIT // ---------------------------------------------------------------------------- #pragma once namespace open3d { namespace ml { namespace contrib { static __device__ void __update(float *__restrict__ dists, int *__restrict__ dists_i, int idx1, int idx2) { const float v1 = dists[idx1], v2 = dists[idx2]; const int i1 = dists_i[idx1], i2 = dists_i[idx2]; dists[idx1] = max(v1, v2); dists_i[idx1] = v2 > v1 ? i2 : i1; } template __global__ void furthest_point_sampling_kernel( int b, int n, int m, const float *__restrict__ dataset, float *__restrict__ temp, int *__restrict__ idxs) { // dataset: (B, N, 3) // tmp: (B, N) // output: // idx: (B, M) if (m <= 0) return; __shared__ float dists[block_size]; __shared__ int dists_i[block_size]; int batch_index = blockIdx.x; dataset += batch_index * n * 3; temp += batch_index * n; idxs += batch_index * m; int tid = threadIdx.x; const int stride = block_size; int old = 0; if (threadIdx.x == 0) idxs[0] = old; __syncthreads(); for (int j = 1; j < m; j++) { int besti = 0; float best = -1; float x1 = dataset[old * 3 + 0]; float y1 = dataset[old * 3 + 1]; float z1 = dataset[old * 3 + 2]; for (int k = tid; k < n; k += stride) { float x2, y2, z2; x2 = dataset[k * 3 + 0]; y2 = dataset[k * 3 + 1]; z2 = dataset[k * 3 + 2]; // float mag = (x2 * x2) + (y2 * y2) + (z2 * z2); // if (mag <= 1e-3) // continue; float d = (x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1) + (z2 - z1) * (z2 - z1); float d2 = min(d, temp[k]); temp[k] = d2; besti = d2 > best ? k : besti; best = d2 > best ? d2 : best; } dists[tid] = best; dists_i[tid] = besti; __syncthreads(); if (block_size >= 1024) { if (tid < 512) { __update(dists, dists_i, tid, tid + 512); } __syncthreads(); } if (block_size >= 512) { if (tid < 256) { __update(dists, dists_i, tid, tid + 256); } __syncthreads(); } if (block_size >= 256) { if (tid < 128) { __update(dists, dists_i, tid, tid + 128); } __syncthreads(); } if (block_size >= 128) { if (tid < 64) { __update(dists, dists_i, tid, tid + 64); } __syncthreads(); } if (block_size >= 64) { if (tid < 32) { __update(dists, dists_i, tid, tid + 32); } __syncthreads(); } if (block_size >= 32) { if (tid < 16) { __update(dists, dists_i, tid, tid + 16); } __syncthreads(); } if (block_size >= 16) { if (tid < 8) { __update(dists, dists_i, tid, tid + 8); } __syncthreads(); } if (block_size >= 8) { if (tid < 4) { __update(dists, dists_i, tid, tid + 4); } __syncthreads(); } if (block_size >= 4) { if (tid < 2) { __update(dists, dists_i, tid, tid + 2); } __syncthreads(); } if (block_size >= 2) { if (tid < 1) { __update(dists, dists_i, tid, tid + 1); } __syncthreads(); } old = dists_i[0]; if (tid == 0) idxs[j] = old; } } } // namespace contrib } // namespace ml } // namespace open3d