calibration_tools_v1.0/lidar_driver/include/open3d/3rdparty/filament/TextureSampler.h

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/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
//! \file
#ifndef TNT_FILAMENT_TEXTURESAMPLER_H
#define TNT_FILAMENT_TEXTURESAMPLER_H
#include <backend/DriverEnums.h>
#include <utils/compiler.h>
#include <math.h>
namespace filament {
/**
* TextureSampler defines how a texture is accessed.
*/
class UTILS_PUBLIC TextureSampler {
public:
using WrapMode = backend::SamplerWrapMode;
using MinFilter = backend::SamplerMinFilter;
using MagFilter = backend::SamplerMagFilter;
using CompareMode = backend::SamplerCompareMode;
using CompareFunc = backend::SamplerCompareFunc;
/**
* Creates a default sampler.
* The default parameters are:
* - filterMag : NEAREST
* - filterMin : NEAREST
* - wrapS : CLAMP_TO_EDGE
* - wrapT : CLAMP_TO_EDGE
* - wrapR : CLAMP_TO_EDGE
* - compareMode : NONE
* - compareFunc : Less or equal
* - no anisotropic filtering
*/
TextureSampler() noexcept = default;
TextureSampler(const TextureSampler& rhs) noexcept = default;
TextureSampler& operator=(const TextureSampler& rhs) noexcept = default;
/**
* Creates a TextureSampler with the default parameters but setting the filtering and wrap modes.
* @param minMag filtering for both minification and magnification
* @param str wrapping mode for all texture coordinate axes
*/
explicit TextureSampler(MagFilter minMag, WrapMode str = WrapMode::CLAMP_TO_EDGE) noexcept {
mSamplerParams.filterMin = MinFilter(minMag);
mSamplerParams.filterMag = minMag;
mSamplerParams.wrapS = str;
mSamplerParams.wrapT = str;
mSamplerParams.wrapR = str;
}
/**
* Creates a TextureSampler with the default parameters but setting the filtering and wrap modes.
* @param min filtering for minification
* @param mag filtering for magnification
* @param str wrapping mode for all texture coordinate axes
*/
TextureSampler(MinFilter min, MagFilter mag, WrapMode str = WrapMode::CLAMP_TO_EDGE) noexcept {
mSamplerParams.filterMin = min;
mSamplerParams.filterMag = mag;
mSamplerParams.wrapS = str;
mSamplerParams.wrapT = str;
mSamplerParams.wrapR = str;
}
/**
* Creates a TextureSampler with the default parameters but setting the filtering and wrap modes.
* @param min filtering for minification
* @param mag filtering for magnification
* @param s wrap mode for the s (horizontal)texture coordinate
* @param t wrap mode for the t (vertical) texture coordinate
* @param r wrap mode for the r (depth) texture coordinate
*/
TextureSampler(MinFilter min, MagFilter mag, WrapMode s, WrapMode t, WrapMode r) noexcept {
mSamplerParams.filterMin = min;
mSamplerParams.filterMag = mag;
mSamplerParams.wrapS = s;
mSamplerParams.wrapT = t;
mSamplerParams.wrapR = r;
}
/**
* Creates a TextureSampler with the default parameters but setting the compare mode and function
* @param mode Compare mode
* @param func Compare function
*/
explicit TextureSampler(CompareMode mode, CompareFunc func = CompareFunc::LE) noexcept {
mSamplerParams.compareMode = mode;
mSamplerParams.compareFunc = func;
}
/**
* Sets the minification filter
* @param v Minification filter
*/
void setMinFilter(MinFilter v) noexcept {
mSamplerParams.filterMin = v;
}
/**
* Sets the magnification filter
* @param v Magnification filter
*/
void setMagFilter(MagFilter v) noexcept {
mSamplerParams.filterMag = v;
}
/**
* Sets the wrap mode for the s (horizontal) texture coordinate
* @param v wrap mode
*/
void setWrapModeS(WrapMode v) noexcept {
mSamplerParams.wrapS = v;
}
/**
* Sets the wrap mode for the t (vertical) texture coordinate
* @param v wrap mode
*/
void setWrapModeT(WrapMode v) noexcept {
mSamplerParams.wrapT = v;
}
/**
* Sets the wrap mode for the r (depth, for 3D textures) texture coordinate
* @param v wrap mode
*/
void setWrapModeR(WrapMode v) noexcept {
mSamplerParams.wrapR = v;
}
/**
* This controls anisotropic filtering.
* @param anisotropy Amount of anisotropy, should be a power-of-two. The default is 0.
* The maximum permissible value is 7.
*/
void setAnisotropy(float anisotropy) noexcept {
const int log2 = ilogbf(anisotropy > 0 ? anisotropy : -anisotropy);
mSamplerParams.anisotropyLog2 = uint8_t(log2 < 7 ? log2 : 7);
}
/**
* Sets the compare mode and function.
* @param mode Compare mode
* @param func Compare function
*/
void setCompareMode(CompareMode mode, CompareFunc func = CompareFunc::LE) noexcept {
mSamplerParams.compareMode = mode;
mSamplerParams.compareFunc = func;
}
//! returns the minification filter value
MinFilter getMinFilter() const noexcept { return mSamplerParams.filterMin; }
//! returns the magnification filter value
MagFilter getMagFilter() const noexcept { return mSamplerParams.filterMag; }
//! returns the s-coordinate wrap mode (horizontal)
WrapMode getWrapModeS() const noexcept { return mSamplerParams.wrapS; }
//! returns the t-coordinate wrap mode (vertical)
WrapMode getWrapModeT() const noexcept { return mSamplerParams.wrapT; }
//! returns the r-coordinate wrap mode (depth)
WrapMode getWrapModeR() const noexcept { return mSamplerParams.wrapR; }
//! returns the anisotropy value
float getAnisotropy() const noexcept { return float(1u << mSamplerParams.anisotropyLog2); }
//! returns the compare mode
CompareMode getCompareMode() const noexcept { return mSamplerParams.compareMode; }
//! returns the compare function
CompareFunc getCompareFunc() const noexcept { return mSamplerParams.compareFunc; }
// no user-serviceable parts below...
backend::SamplerParams getSamplerParams() const noexcept { return mSamplerParams; }
private:
backend::SamplerParams mSamplerParams{};
};
} // namespace filament
#endif // TNT_FILAMENT_TEXTURESAMPLER_H