calibration_tools_v1.0/lidar_driver/include/open3d/3rdparty/filament/MaterialInstance.h

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/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef TNT_FILAMENT_MATERIALINSTANCE_H
#define TNT_FILAMENT_MATERIALINSTANCE_H
#include <filament/FilamentAPI.h>
#include <filament/Color.h>
#include <backend/DriverEnums.h>
#include <utils/compiler.h>
#include <math/mathfwd.h>
namespace filament {
class Material;
class Texture;
class TextureSampler;
class UniformBuffer;
class UniformInterfaceBlock;
class UTILS_PUBLIC MaterialInstance : public FilamentAPI {
public:
using CullingMode = filament::backend::CullingMode;
template<typename T>
using is_supported_parameter_t = typename std::enable_if<
std::is_same<bool, T>::value ||
std::is_same<float, T>::value ||
std::is_same<int32_t, T>::value ||
std::is_same<uint32_t, T>::value ||
std::is_same<math::bool2, T>::value ||
std::is_same<math::bool3, T>::value ||
std::is_same<math::bool4, T>::value ||
std::is_same<math::int2, T>::value ||
std::is_same<math::int3, T>::value ||
std::is_same<math::int4, T>::value ||
std::is_same<math::uint2, T>::value ||
std::is_same<math::uint3, T>::value ||
std::is_same<math::uint4, T>::value ||
std::is_same<math::float2, T>::value ||
std::is_same<math::float3, T>::value ||
std::is_same<math::float4, T>::value ||
std::is_same<math::mat3f, T>::value ||
std::is_same<math::mat4f, T>::value
>::type;
/**
* @return the Material associated with this instance
*/
Material const* getMaterial() const noexcept;
/**
* @return the name associated with this instance
*/
const char* getName() const noexcept;
/**
* Set a uniform by name
*
* @param name Name of the parameter as defined by Material. Cannot be nullptr.
* @param value Value of the parameter to set.
* @throws utils::PreConditionPanic if name doesn't exist or no-op if exceptions are disabled.
*/
template<typename T, typename = is_supported_parameter_t<T>>
void setParameter(const char* name, T value) noexcept;
/**
* Set a uniform array by name
*
* @param name Name of the parameter array as defined by Material. Cannot be nullptr.
* @param values Array of values to set to the named parameter array.
* @param count Size of the array to set.
* @throws utils::PreConditionPanic if name doesn't exist or no-op if exceptions are disabled.
*/
template<typename T, typename = is_supported_parameter_t<T>>
void setParameter(const char* name, const T* values, size_t count) noexcept;
/**
* Set a texture as the named parameter
*
* @param name Name of the parameter as defined by Material. Cannot be nullptr.
* @param texture Non nullptr Texture object pointer.
* @param sampler Sampler parameters.
* @throws utils::PreConditionPanic if name doesn't exist or no-op if exceptions are disabled.
*/
void setParameter(const char* name,
Texture const* texture, TextureSampler const& sampler) noexcept;
/**
* Set an RGB color as the named parameter.
* A conversion might occur depending on the specified type
*
* @param name Name of the parameter as defined by Material. Cannot be nullptr.
* @param type Whether the color value is encoded as Linear or sRGB.
* @param color Array of read, green, blue channels values.
* @throws utils::PreConditionPanic if name doesn't exist or no-op if exceptions are disabled.
*/
void setParameter(const char* name, RgbType type, math::float3 color) noexcept;
/**
* Set an RGBA color as the named parameter.
* A conversion might occur depending on the specified type
*
* @param name Name of the parameter as defined by Material. Cannot be nullptr.
* @param type Whether the color value is encoded as Linear or sRGB/A.
* @param color Array of read, green, blue and alpha channels values.
* @throws utils::PreConditionPanic if name doesn't exist or no-op if exceptions are disabled.
*/
void setParameter(const char* name, RgbaType type, math::float4 color) noexcept;
/**
* Set up a custom scissor rectangle; by default this encompasses the View.
*
* @param left left coordinate of the scissor box
* @param bottom bottom coordinate of the scissor box
* @param width width of the scissor box
* @param height height of the scissor box
*/
void setScissor(uint32_t left, uint32_t bottom, uint32_t width, uint32_t height) noexcept;
/**
* Returns the scissor rectangle to its default setting, which encompasses the View.
*/
void unsetScissor() noexcept;
/**
* Sets a polygon offset that will be applied to all renderables drawn with this material
* instance.
*
* The value of the offset is scale * dz + r * constant, where dz is the change in depth
* relative to the screen area of the triangle, and r is the smallest value that is guaranteed
* to produce a resolvable offset for a given implementation. This offset is added before the
* depth test.
*
* @warning using a polygon offset other than zero has a significant negative performance
* impact, as most implementations have to disable early depth culling. DO NOT USE unless
* absolutely necessary.
*
* @param scale scale factor used to create a variable depth offset for each triangle
* @param constant scale factor used to create a constant depth offset for each triangle
*/
void setPolygonOffset(float scale, float constant) noexcept;
/**
* Overrides the minimum alpha value a fragment must have to not be discarded when the blend
* mode is MASKED. Defaults to 0.4 if it has not been set in the parent Material. The specified
* value should be between 0 and 1 and will be clamped if necessary.
*/
void setMaskThreshold(float threshold) noexcept;
/**
* Sets the screen space variance of the filter kernel used when applying specular
* anti-aliasing. The default value is set to 0.15. The specified value should be between
* 0 and 1 and will be clamped if necessary.
*/
void setSpecularAntiAliasingVariance(float variance) noexcept;
/**
* Sets the clamping threshold used to suppress estimation errors when applying specular
* anti-aliasing. The default value is set to 0.2. The specified value should be between 0
* and 1 and will be clamped if necessary.
*/
void setSpecularAntiAliasingThreshold(float threshold) noexcept;
/**
* Enables or disables double-sided lighting if the parent Material has double-sided capability,
* otherwise prints a warning. If double-sided lighting is enabled, backface culling is
* automatically disabled.
*/
void setDoubleSided(bool doubleSided) noexcept;
/**
* Overrides the default triangle culling state that was set on the material.
*/
void setCullingMode(CullingMode culling) noexcept;
/**
* Overrides the default color-buffer write state that was set on the material.
*/
void setColorWrite(bool enable) noexcept;
/**
* Overrides the default depth-buffer write state that was set on the material.
*/
void setDepthWrite(bool enable) noexcept;
/**
* Overrides the default depth testing state that was set on the material.
*/
void setDepthCulling(bool enable) noexcept;
};
} // namespace filament
#endif // TNT_FILAMENT_MATERIALINSTANCE_H