image_framework_ymj/include/open3d/visualization/gui/Combobox.h
2024-12-06 16:25:16 +08:00

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2.6 KiB
C++
Executable File

// ----------------------------------------------------------------------------
// - Open3D: www.open3d.org -
// ----------------------------------------------------------------------------
// Copyright (c) 2018-2023 www.open3d.org
// SPDX-License-Identifier: MIT
// ----------------------------------------------------------------------------
#pragma once
#include <functional>
#include "open3d/visualization/gui/Widget.h"
namespace open3d {
namespace visualization {
namespace gui {
class Combobox : public Widget {
public:
Combobox();
explicit Combobox(const std::vector<const char*>& items);
~Combobox() override;
void ClearItems();
/// Adds an item to the combobox. Its index is the order in which it is
/// added, so the first item's index is 0, the second is 1, etc.
/// Returns the index of the new item.
int AddItem(const char* name);
/// Changes the item's text. \p index must be valid, otherwise
/// nothing will happen.
void ChangeItem(int index, const char* name);
/// If an item exists with \p orig_name, it will be changed to
/// \p new_name.
void ChangeItem(const char* orig_name, const char* new_name);
/// Removes the first item matching the given text.
void RemoveItem(const char* name);
/// Removes the item at \p index.
void RemoveItem(int index);
int GetNumberOfItems() const;
/// Returns the text of the item at \p index. \p index must be
/// valid.
const char* GetItem(int index) const;
int GetSelectedIndex() const;
/// Returns the text of the selected value, or "" if nothing is selected
const char* GetSelectedValue() const;
/// Sets the selected item by index. Does not call the onValueChanged
/// callback.
void SetSelectedIndex(int index);
/// Sets the selected item by value. Does nothing if \p value is not an
/// item, but will return false. Does not call the onValueChanged callback
bool SetSelectedValue(const char* value);
Size CalcPreferredSize(const LayoutContext& context,
const Constraints& constraints) const override;
DrawResult Draw(const DrawContext& context) override;
/// Specifies a callback function which will be called when the value
/// changes as a result of user action.
void SetOnValueChanged(
std::function<void(const char*, int)> on_value_changed);
private:
struct Impl;
std::unique_ptr<Impl> impl_;
};
} // namespace gui
} // namespace visualization
} // namespace open3d