image_framework_ymj/include/open3d/io/rpc/MessageProcessorBase.h
2024-12-06 16:25:16 +08:00

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// ----------------------------------------------------------------------------
// - Open3D: www.open3d.org -
// ----------------------------------------------------------------------------
// Copyright (c) 2018-2023 www.open3d.org
// SPDX-License-Identifier: MIT
// ----------------------------------------------------------------------------
#pragma once
#include <atomic>
#include <msgpack.hpp>
#include <mutex>
#include <thread>
#include "open3d/utility/Logging.h"
namespace zmq {
class message_t;
class socket_t;
class context_t;
} // namespace zmq
namespace open3d {
namespace io {
namespace rpc {
namespace messages {
struct Request;
struct SetMeshData;
struct GetMeshData;
struct SetCameraData;
struct SetProperties;
struct SetActiveCamera;
struct SetTime;
} // namespace messages
/// Base class for processing received messages.
/// Subclass from this and implement the overloaded ProcessMessage functions as
/// needed.
class MessageProcessorBase {
public:
/// Constructs a receiver listening on the specified address.
MessageProcessorBase();
virtual ~MessageProcessorBase();
/// Function for processing a msg.
/// \param req The Request object that accompanies the \p msg object.
///
/// \param msg The message to be processed
///
/// \param obj The handle to the object from which the \p msg was unpacked.
/// Can be used for custom unpacking.
virtual std::shared_ptr<zmq::message_t> ProcessMessage(
const messages::Request& req,
const messages::SetMeshData& msg,
const msgpack::object_handle& obj);
virtual std::shared_ptr<zmq::message_t> ProcessMessage(
const messages::Request& req,
const messages::GetMeshData& msg,
const msgpack::object_handle& obj);
virtual std::shared_ptr<zmq::message_t> ProcessMessage(
const messages::Request& req,
const messages::SetCameraData& msg,
const msgpack::object_handle& obj);
virtual std::shared_ptr<zmq::message_t> ProcessMessage(
const messages::Request& req,
const messages::SetProperties& msg,
const msgpack::object_handle& obj);
virtual std::shared_ptr<zmq::message_t> ProcessMessage(
const messages::Request& req,
const messages::SetActiveCamera& msg,
const msgpack::object_handle& obj);
virtual std::shared_ptr<zmq::message_t> ProcessMessage(
const messages::Request& req,
const messages::SetTime& msg,
const msgpack::object_handle& obj);
};
} // namespace rpc
} // namespace io
} // namespace open3d