image_framework_ymj/include/open3d/io/VoxelGridIO.h
2024-12-06 16:25:16 +08:00

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// ----------------------------------------------------------------------------
// - Open3D: www.open3d.org -
// ----------------------------------------------------------------------------
// Copyright (c) 2018-2023 www.open3d.org
// SPDX-License-Identifier: MIT
// ----------------------------------------------------------------------------
#pragma once
#include <string>
#include "open3d/geometry/VoxelGrid.h"
namespace open3d {
namespace io {
/// Factory function to create a voxelgrid from a file.
/// \return return an empty voxelgrid if fail to read the file.
std::shared_ptr<geometry::VoxelGrid> CreateVoxelGridFromFile(
const std::string &filename,
const std::string &format = "auto",
bool print_progress = false);
/// The general entrance for reading a VoxelGrid from a file
/// The function calls read functions based on the extension name of filename.
/// \return return true if the read function is successful, false otherwise.
bool ReadVoxelGrid(const std::string &filename,
geometry::VoxelGrid &voxelgrid,
const std::string &format = "auto",
bool print_progress = false);
/// The general entrance for writing a VoxelGrid to a file
/// The function calls write functions based on the extension name of filename.
/// If the write function supports binary encoding and compression, the later
/// two parameters will be used. Otherwise they will be ignored.
/// \return return true if the write function is successful, false otherwise.
bool WriteVoxelGrid(const std::string &filename,
const geometry::VoxelGrid &voxelgrid,
bool write_ascii = false,
bool compressed = false,
bool print_progress = false);
bool ReadVoxelGridFromPLY(const std::string &filename,
geometry::VoxelGrid &voxelgrid,
bool print_progress = false);
bool WriteVoxelGridToPLY(const std::string &filename,
const geometry::VoxelGrid &voxelgrid,
bool write_ascii = false,
bool compressed = false,
bool print_progress = false);
} // namespace io
} // namespace open3d