// ---------------------------------------------------------------------------- // - Open3D: www.open3d.org - // ---------------------------------------------------------------------------- // Copyright (c) 2018-2023 www.open3d.org // SPDX-License-Identifier: MIT // ---------------------------------------------------------------------------- #pragma once #include "open3d/visualization/rendering/CameraInteractorLogic.h" namespace open3d { namespace visualization { namespace rendering { class CameraSphereInteractorLogic : public CameraInteractorLogic { using Super = CameraInteractorLogic; public: CameraSphereInteractorLogic(Camera* c, double min_far_plane); void Rotate(int dx, int dy) override; void StartMouseDrag() override; private: float r_at_mousedown_; float theta_at_mousedown_; float phi_at_mousedown_; }; } // namespace rendering } // namespace visualization } // namespace open3d