/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ //! \file #ifndef TNT_FILAMENT_BOX_H #define TNT_FILAMENT_BOX_H #include #include #include #include namespace filament { /** * An axis aligned 3D box represented by its center and half-extent. */ class UTILS_PUBLIC Box { public: /** Center of the 3D box */ math::float3 center = {}; /** Half extent from the center on all 3 axis */ math::float3 halfExtent = {}; /** * Whether the box is empty, i.e.: it's volume is null. * @return true if the volume of the box is null */ constexpr bool isEmpty() const noexcept { return length2(halfExtent) == 0; } /** * Computes the lowest coordinates corner of the box. * @return center - halfExtent */ constexpr math::float3 getMin() const noexcept { return center - halfExtent; } /** * Computes the largest coordinates corner of the box. * @return center + halfExtent */ constexpr math::float3 getMax() const noexcept { return center + halfExtent; } /** * Initializes the 3D box from its min / max coordinates on each axis * @param min lowest coordinates corner of the box * @param max largest coordinates corner of the box * @return */ Box& set(const math::float3& min, const math::float3& max) noexcept { // float3 ctor needed for visual studio center = (max + min) * math::float3(0.5f); halfExtent = (max - min) * math::float3(0.5f); return *this; } /** * Computes the bounding box of the union of two boxes * @param box The box to be combined with * @return The bounding box of the union of *this and box */ Box& unionSelf(const Box& box) noexcept { set(min(getMin(), box.getMin()), max(getMax(), box.getMax())); return *this; } /** * Translates the box *to* a given center position * @param tr position to translate the box to * @return A box centered in \p tr with the same extent than *this */ constexpr Box translateTo(const math::float3& tr) const noexcept { return Box{ tr, halfExtent }; } /** * Computes the smallest bounding sphere of the box. * @return The smallest sphere defined by its center (.xyz) and radius (.w) that contains *this */ math::float4 getBoundingSphere() const noexcept { return { center, length(halfExtent) }; } /** * Computes the bounding box of a box transformed by a rigid transform * @param box the box to transform * @param m a 4x4 matrix that must be a rigid transform * @return the bounding box of the transformed box. * Result is undefined if \p m is not a rigid transform */ friend Box rigidTransform(Box const& box, const math::mat4f& m) noexcept; /** * Computes the bounding box of a box transformed by a rigid transform * @param box the box to transform * @param m a 3x3 matrix that must be a rigid transform * @return the bounding box of the transformed box. * Result is undefined if \p m is not a rigid transform */ friend Box rigidTransform(Box const& box, const math::mat3f& m) noexcept; }; /** * An axis aligned box represented by its min and max coordinates */ struct UTILS_PUBLIC Aabb { /** min coordinates */ math::float3 min = std::numeric_limits::max(); /** max coordinates */ math::float3 max = std::numeric_limits::lowest(); /** * Computes the center of the box. * @return (max + min)/2 */ math::float3 center() const noexcept { // float3 ctor needed for visual studio return (max + min) * math::float3(0.5f); } /** * Computes the half-extent of the box. * @return (max - min)/2 */ math::float3 extent() const noexcept { // float3 ctor needed for visual studio return (max - min) * math::float3(0.5f); } /** * Whether the box is empty, i.e.: it's volume is null or negative. * @return true if min >= max, i.e: the volume of the box is null or negative */ bool isEmpty() const noexcept { return any(greaterThanEqual(min, max)); } struct Corners { using value_type = math::float3; value_type const* begin() const { return vertices; } value_type const* end() const { return vertices + 8; } value_type * begin() { return vertices; } value_type * end() { return vertices + 8; } value_type const* data() const { return vertices; } value_type * data() { return vertices; } size_t size() const { return 8; } value_type vertices[8]; }; /** * Returns the 8 corner vertices of the AABB. */ Corners getCorners() const; /** * Returns whether the box contains a given point. * * @param p the point to test * @return the maximum signed distance to the box. Negative if p is in the box */ float contains(math::float3 p) const noexcept; /** * Applies an affine transformation to the AABB. * * @param m the 4x4 transformation to apply * @return the transformed box */ Aabb transform(const math::mat4f& m) const noexcept; }; } // namespace filament #endif // TNT_FILAMENT_BOX_H