// ---------------------------------------------------------------------------- // - Open3D: www.open3d.org - // ---------------------------------------------------------------------------- // Copyright (c) 2018-2023 www.open3d.org // SPDX-License-Identifier: MIT // ---------------------------------------------------------------------------- #pragma once #include #include namespace open3d { namespace utility { /// \brief Compiler information. class CompilerInfo { // This does not need to be a class. It is a class just for the sake of // consistency with CPUInfo. public: static CompilerInfo& GetInstance(); ~CompilerInfo() = default; CompilerInfo(const CompilerInfo&) = delete; void operator=(const CompilerInfo&) = delete; std::string CXXStandard() const; std::string CXXCompilerId() const; std::string CXXCompilerVersion() const; std::string CUDACompilerId() const; std::string CUDACompilerVersion() const; void Print() const; private: CompilerInfo(); }; } // namespace utility } // namespace open3d