// ---------------------------------------------------------------------------- // - Open3D: www.open3d.org - // ---------------------------------------------------------------------------- // Copyright (c) 2018-2023 www.open3d.org // SPDX-License-Identifier: MIT // ---------------------------------------------------------------------------- #pragma once #include #include namespace open3d { namespace visualization { namespace rendering { struct TriangleMeshModel; } } // namespace visualization namespace io { struct ReadTriangleModelOptions { /// Print progress to stdout about loading progress. /// Also see \p update_progress if you want to have your own progress /// indicators or to be able to cancel loading. bool print_progress = false; /// Callback to invoke as reading is progressing, parameter is percentage /// completion (0.-100.) return true indicates to continue loading, false /// means to try to stop loading and cleanup std::function update_progress; }; bool ReadTriangleModel(const std::string& filename, visualization::rendering::TriangleMeshModel& model, ReadTriangleModelOptions params = {}); } // namespace io } // namespace open3d