image_framework_ymj/include/open3d/visualization/gui/GLFWWindowSystem.h

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2024-12-06 16:25:16 +08:00
// ----------------------------------------------------------------------------
// - Open3D: www.open3d.org -
// ----------------------------------------------------------------------------
// Copyright (c) 2018-2023 www.open3d.org
// SPDX-License-Identifier: MIT
// ----------------------------------------------------------------------------
#pragma once
#include "open3d/visualization/gui/WindowSystem.h"
struct GLFWwindow;
namespace open3d {
namespace visualization {
namespace gui {
class GLFWWindowSystem : public WindowSystem {
public:
GLFWWindowSystem();
~GLFWWindowSystem();
void Initialize() override;
void Uninitialize() override;
void WaitEventsTimeout(double timeout_secs) override;
Size GetScreenSize(OSWindow w) override;
OSWindow CreateOSWindow(Window* o3d_window,
int width,
int height,
const char* title,
int flags) override;
void DestroyWindow(OSWindow w) override;
void PostRedrawEvent(OSWindow w) override;
bool GetWindowIsVisible(OSWindow w) const override;
void ShowWindow(OSWindow w, bool show) override;
void RaiseWindowToTop(OSWindow w) override;
bool IsActiveWindow(OSWindow w) const override;
Point GetWindowPos(OSWindow w) const override;
void SetWindowPos(OSWindow w, int x, int y) override;
Size GetWindowSize(OSWindow w) const override;
void SetWindowSize(OSWindow w, int width, int height) override;
Size GetWindowSizePixels(OSWindow w) const override;
void SetWindowSizePixels(OSWindow w, const Size& size) override;
float GetWindowScaleFactor(OSWindow w) const override;
float GetUIScaleFactor(OSWindow w) const override;
void SetWindowTitle(OSWindow w, const char* title) override;
Point GetMousePosInWindow(OSWindow w) const override;
int GetMouseButtons(OSWindow w) const override;
void CancelUserClose(OSWindow w) override;
void* GetNativeDrawable(OSWindow w) override;
rendering::FilamentRenderer* CreateRenderer(OSWindow w) override;
void ResizeRenderer(OSWindow w,
rendering::FilamentRenderer* renderer) override;
MenuBase* CreateOSMenu() override;
private:
static void DrawCallback(GLFWwindow* window);
static void ResizeCallback(GLFWwindow* window, int os_width, int os_height);
static void WindowMovedCallback(GLFWwindow* window, int os_x, int os_y);
static void RescaleCallback(GLFWwindow* window, float xscale, float yscale);
static void MouseMoveCallback(GLFWwindow* window, double x, double y);
static void MouseButtonCallback(GLFWwindow* window,
int button,
int action,
int mods);
static void MouseScrollCallback(GLFWwindow* window, double dx, double dy);
static void KeyCallback(
GLFWwindow* window, int key, int scancode, int action, int mods);
static void CharCallback(GLFWwindow* window, unsigned int utf32char);
static void DragDropCallback(GLFWwindow*, int count, const char* paths[]);
static void CloseCallback(GLFWwindow* window);
};
} // namespace gui
} // namespace visualization
} // namespace open3d