image_framework_ymj/include/open3d/ml/contrib/PointSampling.cuh

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2024-12-06 16:25:16 +08:00
// ----------------------------------------------------------------------------
// - Open3D: www.open3d.org -
// ----------------------------------------------------------------------------
// Copyright (c) 2018-2023 www.open3d.org
// SPDX-License-Identifier: MIT
// ----------------------------------------------------------------------------
#pragma once
namespace open3d {
namespace ml {
namespace contrib {
static __device__ void __update(float *__restrict__ dists,
int *__restrict__ dists_i,
int idx1,
int idx2) {
const float v1 = dists[idx1], v2 = dists[idx2];
const int i1 = dists_i[idx1], i2 = dists_i[idx2];
dists[idx1] = max(v1, v2);
dists_i[idx1] = v2 > v1 ? i2 : i1;
}
template <unsigned int block_size>
__global__ void furthest_point_sampling_kernel(
int b,
int n,
int m,
const float *__restrict__ dataset,
float *__restrict__ temp,
int *__restrict__ idxs) {
// dataset: (B, N, 3)
// tmp: (B, N)
// output:
// idx: (B, M)
if (m <= 0) return;
__shared__ float dists[block_size];
__shared__ int dists_i[block_size];
int batch_index = blockIdx.x;
dataset += batch_index * n * 3;
temp += batch_index * n;
idxs += batch_index * m;
int tid = threadIdx.x;
const int stride = block_size;
int old = 0;
if (threadIdx.x == 0) idxs[0] = old;
__syncthreads();
for (int j = 1; j < m; j++) {
int besti = 0;
float best = -1;
float x1 = dataset[old * 3 + 0];
float y1 = dataset[old * 3 + 1];
float z1 = dataset[old * 3 + 2];
for (int k = tid; k < n; k += stride) {
float x2, y2, z2;
x2 = dataset[k * 3 + 0];
y2 = dataset[k * 3 + 1];
z2 = dataset[k * 3 + 2];
// float mag = (x2 * x2) + (y2 * y2) + (z2 * z2);
// if (mag <= 1e-3)
// continue;
float d = (x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1) +
(z2 - z1) * (z2 - z1);
float d2 = min(d, temp[k]);
temp[k] = d2;
besti = d2 > best ? k : besti;
best = d2 > best ? d2 : best;
}
dists[tid] = best;
dists_i[tid] = besti;
__syncthreads();
if (block_size >= 1024) {
if (tid < 512) {
__update(dists, dists_i, tid, tid + 512);
}
__syncthreads();
}
if (block_size >= 512) {
if (tid < 256) {
__update(dists, dists_i, tid, tid + 256);
}
__syncthreads();
}
if (block_size >= 256) {
if (tid < 128) {
__update(dists, dists_i, tid, tid + 128);
}
__syncthreads();
}
if (block_size >= 128) {
if (tid < 64) {
__update(dists, dists_i, tid, tid + 64);
}
__syncthreads();
}
if (block_size >= 64) {
if (tid < 32) {
__update(dists, dists_i, tid, tid + 32);
}
__syncthreads();
}
if (block_size >= 32) {
if (tid < 16) {
__update(dists, dists_i, tid, tid + 16);
}
__syncthreads();
}
if (block_size >= 16) {
if (tid < 8) {
__update(dists, dists_i, tid, tid + 8);
}
__syncthreads();
}
if (block_size >= 8) {
if (tid < 4) {
__update(dists, dists_i, tid, tid + 4);
}
__syncthreads();
}
if (block_size >= 4) {
if (tid < 2) {
__update(dists, dists_i, tid, tid + 2);
}
__syncthreads();
}
if (block_size >= 2) {
if (tid < 1) {
__update(dists, dists_i, tid, tid + 1);
}
__syncthreads();
}
old = dists_i[0];
if (tid == 0) idxs[j] = old;
}
}
} // namespace contrib
} // namespace ml
} // namespace open3d