image_framework_ymj/include/open3d/3rdparty/matdbg/ShaderInfo.h

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2024-12-06 16:25:16 +08:00
/*
* Copyright (C) 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef MATDBG_SHADERINFO_H
#define MATDBG_SHADERINFO_H
#include <backend/DriverEnums.h>
#include <filaflat/ChunkContainer.h>
#include <filaflat/MaterialChunk.h>
namespace filament {
namespace matdbg {
struct ShaderInfo {
backend::ShaderModel shaderModel;
uint8_t variant;
backend::ShaderType pipelineStage;
uint32_t offset;
};
size_t getShaderCount(filaflat::ChunkContainer container, filamat::ChunkType type);
bool getMetalShaderInfo(filaflat::ChunkContainer container, ShaderInfo* info);
bool getGlShaderInfo(filaflat::ChunkContainer container, ShaderInfo* info);
bool getVkShaderInfo(filaflat::ChunkContainer container, ShaderInfo* info);
} // namespace matdbg
} // namespace filament
#endif // MATDBG_SHADERINFO_H