image_framework_ymj/include/open3d/3rdparty/image/KtxUtility.h

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2024-12-06 16:25:16 +08:00
/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef IMAGE_KTXUTILITY_H
#define IMAGE_KTXUTILITY_H
#include <filament/Engine.h>
#include <filament/Texture.h>
#include <image/KtxBundle.h>
namespace image {
/**
* Allows clients to create Filament textures from KtxBundle objects.
*
* Note that libimage does not have a dependency on libfilament, so for simplicity this is a
* header-only library with inlined functions.
*/
namespace ktx {
using Texture = filament::Texture;
using Engine = filament::Engine;
using TextureFormat = Texture::InternalFormat;
using CompressedPixelDataType = Texture::CompressedType;
using PixelDataType = Texture::Type;
using PixelDataFormat = Texture::Format;
using PixelBufferDescriptor = Texture::PixelBufferDescriptor;
using Callback = void(*)(void* userdata);
CompressedPixelDataType toCompressedPixelDataType(const KtxInfo& info);
PixelDataType toPixelDataType(const KtxInfo& info);
PixelDataFormat toPixelDataFormat(const KtxInfo& info);
bool isCompressed(const KtxInfo& info);
TextureFormat toTextureFormat(const KtxInfo& info);
/**
* Creates a Texture object from a KTX file and populates all of its faces and miplevels.
*
* @param engine Used to create the Filament Texture
* @param ktx In-memory representation of a KTX file
* @param srgb Forces the KTX-specified format into an SRGB format if possible
* @param callback Gets called after all texture data has been uploaded to the GPU
* @param userdata Passed into the callback
*/
inline Texture* createTexture(Engine* engine, const KtxBundle& ktx, bool srgb,
Callback callback, void* userdata) {
using Sampler = Texture::Sampler;
const auto& ktxinfo = ktx.getInfo();
const uint32_t nmips = ktx.getNumMipLevels();
const auto cdatatype = toCompressedPixelDataType(ktxinfo);
const auto datatype = toPixelDataType(ktxinfo);
const auto dataformat = toPixelDataFormat(ktxinfo);
auto texformat = toTextureFormat(ktxinfo);
if (srgb) {
if (texformat == Texture::InternalFormat::RGB8) {
texformat = Texture::InternalFormat::SRGB8;
}
if (texformat == Texture::InternalFormat::RGBA8) {
texformat = Texture::InternalFormat::SRGB8_A8;
}
}
Texture* texture = Texture::Builder()
.width(ktxinfo.pixelWidth)
.height(ktxinfo.pixelHeight)
.levels(static_cast<uint8_t>(nmips))
.sampler(ktx.isCubemap() ? Sampler::SAMPLER_CUBEMAP : Sampler::SAMPLER_2D)
.format(texformat)
.build(*engine);
struct Userdata {
uint32_t remainingBuffers;
Callback callback;
void* userdata;
};
Userdata* cbuser = new Userdata({nmips, callback, userdata});
PixelBufferDescriptor::Callback cb = [](void*, size_t, void* cbuserptr) {
Userdata* cbuser = (Userdata*) cbuserptr;
if (--cbuser->remainingBuffers == 0) {
if (cbuser->callback) {
cbuser->callback(cbuser->userdata);
}
delete cbuser;
}
};
uint8_t* data;
uint32_t size;
if (isCompressed(ktxinfo)) {
if (ktx.isCubemap()) {
for (uint32_t level = 0; level < nmips; ++level) {
ktx.getBlob({level, 0, 0}, &data, &size);
PixelBufferDescriptor pbd(data, size * 6, cdatatype, size, cb, cbuser);
texture->setImage(*engine, level, std::move(pbd), Texture::FaceOffsets(size));
}
return texture;
}
for (uint32_t level = 0; level < nmips; ++level) {
ktx.getBlob({level, 0, 0}, &data, &size);
PixelBufferDescriptor pbd(data, size, cdatatype, size, cb, cbuser);
texture->setImage(*engine, level, std::move(pbd));
}
return texture;
}
if (ktx.isCubemap()) {
for (uint32_t level = 0; level < nmips; ++level) {
ktx.getBlob({level, 0, 0}, &data, &size);
PixelBufferDescriptor pbd(data, size * 6, dataformat, datatype, cb, cbuser);
texture->setImage(*engine, level, std::move(pbd), Texture::FaceOffsets(size));
}
return texture;
}
for (uint32_t level = 0; level < nmips; ++level) {
ktx.getBlob({level, 0, 0}, &data, &size);
PixelBufferDescriptor pbd(data, size, dataformat, datatype, cb, cbuser);
texture->setImage(*engine, level, std::move(pbd));
}
return texture;
}
/**
* Creates a Texture object from a KTX bundle, populates all of its faces and miplevels,
* and automatically destroys the bundle after all the texture data has been uploaded.
*
* @param engine Used to create the Filament Texture
* @param ktx In-memory representation of a KTX file
* @param srgb Forces the KTX-specified format into an SRGB format if possible
*/
inline Texture* createTexture(Engine* engine, KtxBundle* ktx, bool srgb) {
auto freeKtx = [] (void* userdata) {
KtxBundle* ktx = (KtxBundle*) userdata;
delete ktx;
};
return createTexture(engine, *ktx, srgb, freeKtx, ktx);
}
template<typename T>
T toCompressedFilamentEnum(uint32_t format) {
switch (format) {
case KtxBundle::RGB_S3TC_DXT1: return T::DXT1_RGB;
case KtxBundle::RGBA_S3TC_DXT1: return T::DXT1_RGBA;
case KtxBundle::RGBA_S3TC_DXT3: return T::DXT3_RGBA;
case KtxBundle::RGBA_S3TC_DXT5: return T::DXT5_RGBA;
case KtxBundle::RGBA_ASTC_4x4: return T::RGBA_ASTC_4x4;
case KtxBundle::RGBA_ASTC_5x4: return T::RGBA_ASTC_5x4;
case KtxBundle::RGBA_ASTC_5x5: return T::RGBA_ASTC_5x5;
case KtxBundle::RGBA_ASTC_6x5: return T::RGBA_ASTC_6x5;
case KtxBundle::RGBA_ASTC_6x6: return T::RGBA_ASTC_6x6;
case KtxBundle::RGBA_ASTC_8x5: return T::RGBA_ASTC_8x5;
case KtxBundle::RGBA_ASTC_8x6: return T::RGBA_ASTC_8x6;
case KtxBundle::RGBA_ASTC_8x8: return T::RGBA_ASTC_8x8;
case KtxBundle::RGBA_ASTC_10x5: return T::RGBA_ASTC_10x5;
case KtxBundle::RGBA_ASTC_10x6: return T::RGBA_ASTC_10x6;
case KtxBundle::RGBA_ASTC_10x8: return T::RGBA_ASTC_10x8;
case KtxBundle::RGBA_ASTC_10x10: return T::RGBA_ASTC_10x10;
case KtxBundle::RGBA_ASTC_12x10: return T::RGBA_ASTC_12x10;
case KtxBundle::RGBA_ASTC_12x12: return T::RGBA_ASTC_12x12;
case KtxBundle::SRGB8_ALPHA8_ASTC_4x4: return T::SRGB8_ALPHA8_ASTC_4x4;
case KtxBundle::SRGB8_ALPHA8_ASTC_5x4: return T::SRGB8_ALPHA8_ASTC_5x4;
case KtxBundle::SRGB8_ALPHA8_ASTC_5x5: return T::SRGB8_ALPHA8_ASTC_5x5;
case KtxBundle::SRGB8_ALPHA8_ASTC_6x5: return T::SRGB8_ALPHA8_ASTC_6x5;
case KtxBundle::SRGB8_ALPHA8_ASTC_6x6: return T::SRGB8_ALPHA8_ASTC_6x6;
case KtxBundle::SRGB8_ALPHA8_ASTC_8x5: return T::SRGB8_ALPHA8_ASTC_8x5;
case KtxBundle::SRGB8_ALPHA8_ASTC_8x6: return T::SRGB8_ALPHA8_ASTC_8x6;
case KtxBundle::SRGB8_ALPHA8_ASTC_8x8: return T::SRGB8_ALPHA8_ASTC_8x8;
case KtxBundle::SRGB8_ALPHA8_ASTC_10x5: return T::SRGB8_ALPHA8_ASTC_10x5;
case KtxBundle::SRGB8_ALPHA8_ASTC_10x6: return T::SRGB8_ALPHA8_ASTC_10x6;
case KtxBundle::SRGB8_ALPHA8_ASTC_10x8: return T::SRGB8_ALPHA8_ASTC_10x8;
case KtxBundle::SRGB8_ALPHA8_ASTC_10x10: return T::SRGB8_ALPHA8_ASTC_10x10;
case KtxBundle::SRGB8_ALPHA8_ASTC_12x10: return T::SRGB8_ALPHA8_ASTC_12x10;
case KtxBundle::SRGB8_ALPHA8_ASTC_12x12: return T::SRGB8_ALPHA8_ASTC_12x12;
case KtxBundle::R11_EAC: return T::EAC_R11;
case KtxBundle::SIGNED_R11_EAC: return T::EAC_R11_SIGNED;
case KtxBundle::RG11_EAC: return T::EAC_RG11;
case KtxBundle::SIGNED_RG11_EAC: return T::EAC_RG11_SIGNED;
case KtxBundle::RGB8_ETC2: return T::ETC2_RGB8;
case KtxBundle::SRGB8_ETC2: return T::ETC2_SRGB8;
case KtxBundle::RGB8_ALPHA1_ETC2: return T::ETC2_RGB8_A1;
case KtxBundle::SRGB8_ALPHA1_ETC: return T::ETC2_SRGB8_A1;
case KtxBundle::RGBA8_ETC2_EAC: return T::ETC2_EAC_RGBA8;
case KtxBundle::SRGB8_ALPHA8_ETC2_EAC: return T::ETC2_EAC_SRGBA8;
}
return (T) 0xffff;
}
inline CompressedPixelDataType toCompressedPixelDataType(const KtxInfo& info) {
return toCompressedFilamentEnum<CompressedPixelDataType>(info.glInternalFormat);
}
inline PixelDataType toPixelDataType(const KtxInfo& info) {
switch (info.glType) {
case KtxBundle::UNSIGNED_BYTE: return PixelDataType::UBYTE;
case KtxBundle::UNSIGNED_SHORT: return PixelDataType::USHORT;
case KtxBundle::HALF_FLOAT: return PixelDataType::HALF;
case KtxBundle::FLOAT: return PixelDataType::FLOAT;
case KtxBundle::R11F_G11F_B10F: return PixelDataType::UINT_10F_11F_11F_REV;
}
return (PixelDataType) 0xff;
}
inline PixelDataFormat toPixelDataFormat(const KtxInfo& info) {
switch (info.glFormat) {
case KtxBundle::LUMINANCE:
case KtxBundle::RED: return PixelDataFormat::R;
case KtxBundle::RG: return PixelDataFormat::RG;
case KtxBundle::RGB: return PixelDataFormat::RGB;
case KtxBundle::RGBA: return PixelDataFormat::RGBA;
// glFormat should NOT be a sized format according to the spec
// however cmgen was generating incorrect files until after Filament 1.8.0
// so we keep this line here to preserve compatibility with older assets
case KtxBundle::R11F_G11F_B10F: return PixelDataFormat::RGB;
}
return (PixelDataFormat) 0xff;
}
inline bool isCompressed(const KtxInfo& info) {
return info.glFormat == 0;
}
inline TextureFormat toTextureFormat(const KtxInfo& info) {
switch (info.glInternalFormat) {
case KtxBundle::RED: return TextureFormat::R8;
case KtxBundle::RG: return TextureFormat::RG8;
case KtxBundle::RGB: return TextureFormat::RGB8;
case KtxBundle::RGBA: return TextureFormat::RGBA8;
case KtxBundle::LUMINANCE: return TextureFormat::R8;
case KtxBundle::LUMINANCE_ALPHA: return TextureFormat::RG8;
case KtxBundle::R8: return TextureFormat::R8;
case KtxBundle::R8_SNORM: return TextureFormat::R8_SNORM;
case KtxBundle::R8UI: return TextureFormat::R8UI;
case KtxBundle::R8I: return TextureFormat::R8I;
case KtxBundle::STENCIL_INDEX8: return TextureFormat::STENCIL8;
case KtxBundle::R16F: return TextureFormat::R16F;
case KtxBundle::R16UI: return TextureFormat::R16UI;
case KtxBundle::R16I: return TextureFormat::R16I;
case KtxBundle::RG8: return TextureFormat::RG8;
case KtxBundle::RG8_SNORM: return TextureFormat::RG8_SNORM;
case KtxBundle::RG8UI: return TextureFormat::RG8UI;
case KtxBundle::RG8I: return TextureFormat::RG8I;
case KtxBundle::RGB565: return TextureFormat::RGB565;
case KtxBundle::RGB9_E5: return TextureFormat::RGB9_E5;
case KtxBundle::RGB5_A1: return TextureFormat::RGB5_A1;
case KtxBundle::RGBA4: return TextureFormat::RGBA4;
case KtxBundle::DEPTH_COMPONENT16: return TextureFormat::DEPTH16;
case KtxBundle::RGB8: return TextureFormat::RGB8;
case KtxBundle::SRGB8: return TextureFormat::SRGB8;
case KtxBundle::RGB8_SNORM: return TextureFormat::RGB8_SNORM;
case KtxBundle::RGB8UI: return TextureFormat::RGB8UI;
case KtxBundle::RGB8I: return TextureFormat::RGB8I;
case KtxBundle::R32F: return TextureFormat::R32F;
case KtxBundle::R32UI: return TextureFormat::R32UI;
case KtxBundle::R32I: return TextureFormat::R32I;
case KtxBundle::RG16F: return TextureFormat::RG16F;
case KtxBundle::RG16UI: return TextureFormat::RG16UI;
case KtxBundle::RG16I: return TextureFormat::RG16I;
case KtxBundle::R11F_G11F_B10F: return TextureFormat::R11F_G11F_B10F;
case KtxBundle::RGBA8: return TextureFormat::RGBA8;
case KtxBundle::SRGB8_ALPHA8: return TextureFormat::SRGB8_A8;
case KtxBundle::RGBA8_SNORM: return TextureFormat::RGBA8_SNORM;
case KtxBundle::RGB10_A2: return TextureFormat::RGB10_A2;
case KtxBundle::RGBA8UI: return TextureFormat::RGBA8UI;
case KtxBundle::RGBA8I: return TextureFormat::RGBA8I;
case KtxBundle::DEPTH24_STENCIL8: return TextureFormat::DEPTH24_STENCIL8;
case KtxBundle::DEPTH32F_STENCIL8: return TextureFormat::DEPTH32F_STENCIL8;
case KtxBundle::RGB16F: return TextureFormat::RGB16F;
case KtxBundle::RGB16UI: return TextureFormat::RGB16UI;
case KtxBundle::RGB16I: return TextureFormat::RGB16I;
case KtxBundle::RG32F: return TextureFormat::RG32F;
case KtxBundle::RG32UI: return TextureFormat::RG32UI;
case KtxBundle::RG32I: return TextureFormat::RG32I;
case KtxBundle::RGBA16F: return TextureFormat::RGBA16F;
case KtxBundle::RGBA16UI: return TextureFormat::RGBA16UI;
case KtxBundle::RGBA16I: return TextureFormat::RGBA16I;
case KtxBundle::RGB32F: return TextureFormat::RGB32F;
case KtxBundle::RGB32UI: return TextureFormat::RGB32UI;
case KtxBundle::RGB32I: return TextureFormat::RGB32I;
case KtxBundle::RGBA32F: return TextureFormat::RGBA32F;
case KtxBundle::RGBA32UI: return TextureFormat::RGBA32UI;
case KtxBundle::RGBA32I: return TextureFormat::RGBA32I;
}
return toCompressedFilamentEnum<TextureFormat>(info.glInternalFormat);
}
} // namespace ktx
} // namespace image
#endif