image_framework_ymj/include/open3d/3rdparty/utils/Entity.h

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/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef TNT_UTILS_ENTITY_H
#define TNT_UTILS_ENTITY_H
// FIXME: could we get rid of <functional>
#include <functional> // for std::hash
#include <stdint.h>
#include <stddef.h>
namespace utils {
class Entity {
public:
// this can be used to create an array of to-be-filled entities (see create())
Entity() noexcept = default;
// Entities can be copied
Entity(const Entity& e) noexcept = default;
Entity(Entity&& e) noexcept = default;
Entity& operator=(const Entity& e) noexcept = default;
Entity& operator=(Entity&& e) noexcept = default;
// Entities can be compared
bool operator==(Entity e) const { return e.mIdentity == mIdentity; }
bool operator!=(Entity e) const { return e.mIdentity != mIdentity; }
// Entities can be sorted
bool operator<(Entity e) const { return e.mIdentity < mIdentity; }
bool isNull() const noexcept {
return mIdentity == 0;
}
// an id that can be used for debugging/printing
uint32_t getId() const noexcept {
return mIdentity;
}
explicit operator bool() const noexcept { return !isNull(); }
void clear() noexcept { mIdentity = 0; }
// Exports an entity to an int32_t which can be used "as is" in the Java programing language.
static int32_t smuggle(Entity entity) noexcept {
return int32_t(entity.getId());
}
// Imports an entity from an int32_t generated by smuggle() above.
static Entity import(int32_t identity) noexcept {
return Entity{ Type(identity) };
}
private:
friend class EntityManager;
friend class EntityManagerImpl;
friend struct std::hash<Entity>;
using Type = uint32_t;
explicit Entity(Type identity) noexcept : mIdentity(identity) { }
Type mIdentity = 0;
};
} // namespace utils
namespace std {
template<>
struct hash<utils::Entity> {
typedef utils::Entity argument_type;
typedef size_t result_type;
result_type operator()(argument_type const& e) const {
return e.getId();
}
};
} // namespace std
#endif // TNT_UTILS_ENTITY_H